Conference Sounds of the Metaverse

The third edition, this time with an international scope of a conference on sound and music in virtual environments.

The aim of the conference is to bring together an international community of researchers and practitioners working with sound in virtual environments, including (among others) game engines. The conference follows a two-day format consisting of talks and presentations of works by people from diverse backgrounds who engage with various aspects of working with sound in digital and virtual environments, as well as by scholars examining virtual environments from a cultural studies perspective.

This year’s edition will particularly address topics related to the use of artificial intelligence in the fields of sound and music.

During the conference, attendees will have the opportunity to listen to immersive sound works recognized in the eighth edition of the Student 3D Audio Production Competition, organized annually by the Institute of Electronic Music and Acoustics, a unit of the University of the Arts in Graz.

The opening lecture of the conference, titled “Three Perspectives on Music AI,” will be delivered by Dr. Eng. Mateusz Modrzejewski, an assistant professor at Warsaw University of Technology, a researcher into the applications of AI in music, and a performing musician.

The language of the conference is English.